georgexec Posted July 28, 2015 Share Posted July 28, 2015 Hi!I want to transform sprite in the way like on attached pic (curved distortion from the top and bottom and then slightly skewing). I plan doing this dynamicaly, so parameters of the distortion should be chnaged in realtime. What is the best way of doing such transformations? I think, mesh should help or there is something more optimal? Quote Link to comment Share on other sites More sharing options...
dimumurray Posted July 28, 2015 Share Posted July 28, 2015 Maybe use a shader? Quote Link to comment Share on other sites More sharing options...
georgexec Posted July 28, 2015 Author Share Posted July 28, 2015 Maybe use a shader?thanx for answer, but It would be better if solution work as with canvas as with webGl Quote Link to comment Share on other sites More sharing options...
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