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ASCII Engine - Small personal project.


Felipe
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Hello everyone,

 

I want to share with you today a small personal project I am working on. After making this little ascii game-thing ( http://dev.shin.cl/asciishooter/ ). I decided I wanted to make a simple ASCII ( Game ) Engine.

I still don't have a name, and it's very very limited in size and what it can do, for now.

 

Right now it handles image to ASCII transformation, sprite-sheet animations, transform Context 2D to ASCII and draw simple primitives like rectangles and lines.

 

Of course it's very limited in size, you can't work with huge canvas. Right now I've only tested on 100 x 50 px.

 

Anyway here are some examples:

 

Sprite Sheet:

 

http://dev.shin.cl/asciiengine/

 

Stupid Test:

 

http://dev.shin.cl/asciiengine/exp2/

 

Here you can get it and try it out:

 

https://github.com/ilovepixel/PixelStab-ASCII-Engine

 

Greetings,

Felipe.

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That works really well :) Not much to say, it's particularly appealing as a gimmick and from a nostalgic/programming perspective. As such it might be fun to talk a little bit about that.

 

The console isn't really viable to run these types of things for me on Chrome by the way, it flickers on every refresh and produces massive headaches haha. 

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That works really well :) Not much to say, it's particularly appealing as a gimmick and from a nostalgic/programming perspective. As such it might be fun to talk a little bit about that.

 

The console isn't really viable to run these types of things for me on Chrome by the way, it flickers on every refresh and produces massive headaches haha. 

 

The console thing for the first example was just to mess around. The engine won't support that.

 

After playing a bit more I made a new example ( only tested on chrome ).

 

http://dev.shin.cl/asciiengine/exp2/webcam.html

 

An ASCII Webcam.

webcam.png

 

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