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[Phaser][Cocoonjs][Mobile] Cookie Bag


flo71099
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Hi everyone,


 


I introduce you my first HTML5 mobile game.


It is developed with phaser, ES6 (using babel), and ported to mobile using cocoonjs.


 


The game consist in a sliding puzzle game world where the player have to collect cookies. The player (the cookie bag), is controlled using accelerometer.


 


http://cookie-bag.com


 


Android version is already available, IOS will be released next week.


 


game-incon-cookiebag.png  Google Play


 


 


500x500bb-80.png  500x500bb-80.png


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  • 5 weeks later...

FINALY available on appstore !! https://itunes.apple.com/us/app/cookie-bag/id1001943855?l=fr&ls=1&mt=8

 

an update is already in review to fix an issue about ads and to make the game more easier .. many people tell me that they going crazy from level 3 !

 

I encountered trouble to publish my game when I compiled using cocoon 2.2, a memory issue that prevent my app to be publish, after several hours testing some improve, nothing ... and no idea about what can I do to fix,  so I finally tried using the 2.1.1 and everything has been fix without any change on my code

 

... have fun (and give me feedback)

 

http://cookie-bag.com

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