ozdy Posted July 15, 2015 Share Posted July 15, 2015 My games so far have supported landscape resolution ratios from almost 4:3 to 16:9. However, it seems that on iPhone 6 things are even wider (probably due to an uhideable GUI bar or something). A sponsor said that there are black bars on the sides. What's your take on this? Quote Link to comment Share on other sites More sharing options...
sbat Posted July 15, 2015 Share Posted July 15, 2015 I ask artists to create large (or tall) backgrounds (4000x1280 in fact for my latest game). Not paying too much attention to details on the edges, but keeping them decent (like continuing mountains, sky, etc). This is usually not affecting efforts/budget too much. Normally I do games at 640x960 (or similar landscape if requested by customer). But if native port is required or customer wants border-less experience on iphone 5s with browsers controls on, big backs come to rescue. Quote Link to comment Share on other sites More sharing options...
ozdy Posted July 16, 2015 Author Share Posted July 16, 2015 Thank you for the reply. Actually, my case was a false alarm, the sponsor didn't open the game through the browser but in another way so there was no fullscreen option. Once I told him to check that, he was ok with my original resolution. Quote Link to comment Share on other sites More sharing options...
Red Spark Posted July 16, 2015 Share Posted July 16, 2015 Fluid ratio: 4:3 - 2:1Asset groups:1x - 1024 (can be framed to 960 or 800 with no rescaling)2x - 2048 (can be framed to 1920 with no rescaling) Original source is usually painted at 4x + 20% padding for redundancy Sometimes compiling 1.25x also makes sense to target 1280 or 1136 resolutions ozdy 1 Quote Link to comment Share on other sites More sharing options...
dimumurray Posted July 18, 2015 Share Posted July 18, 2015 Side-note: I've been experimenting with SVG graphics of late in order to take advantage of its resolution independency. Its seems a viable option for simple 2D mobile games. Quote Link to comment Share on other sites More sharing options...
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