jeromechoain Posted October 1, 2013 Share Posted October 1, 2013 Hi, we just released a completely new interface for our html5 board game platform: http://www.jocly.com (already more than 50 games) We used AngularJS and provided a responsive design to be able to use the same interface on the smallest phone to the biggest desktop screen. Most of the games are available in 3D (WebGL thanks to Threejs), video chat available depending on your device (WebRTC), and many other features. We are looking for feedback, all comments are very welcome. More details here: http://www.jocly.com/node/360 Thanks! Quote Link to comment Share on other sites More sharing options...
rich Posted October 1, 2013 Share Posted October 1, 2013 Is this actually monetising for you? (I'm not seriously expecting an answer, but it always crosses my mind when I see cool things like this!) Quote Link to comment Share on other sites More sharing options...
mig Posted October 2, 2013 Share Posted October 2, 2013 The adSense banner at the bottom of the Jocly page performs remarkably well, so we just need more users to make this service a good business. But yes, we are still looking for other monetisation options. Quote Link to comment Share on other sites More sharing options...
mwatt Posted October 10, 2013 Share Posted October 10, 2013 I've heard conflicting things about the advisability of using Angular on mobile platforms, mainly due to the amount of stuff that Angular does behind the scenes, i.e., the platform is not particularly a light one. Since you are using it, it must be working for you. I don't want to pry at company secrets, but in a general way, is there any advice you can give about employing Angular on a phone? Also, I must say that this is a clever idea, melding video chat with games. Quote Link to comment Share on other sites More sharing options...
mig Posted October 10, 2013 Share Posted October 10, 2013 We haven't noticed any real issues with AngularJS on mobile so far. There is only one thing worth noticing. We make an extensive use of AngularJS views (ng-view) and dynamic templates. This means some HTML code is loaded and injected into the page DOM based on user actions. Some browsers may have issues with that for security reasons. This is the case of Chrome when using the "file: //" scheme. The workaround consists of preloading all HTML fragments at startup, and embedding them into script tags using the attribute type as "ng-template". This solves the security issue and makes things loads much faster since you don't rely on a network connection that may have been degraded at the time you need it. Quote Link to comment Share on other sites More sharing options...
mwatt Posted October 13, 2013 Share Posted October 13, 2013 I take it then you are targeting Chrome on Android then? Also, thank you for the reply, past and future if there is one forthcoming. Quote Link to comment Share on other sites More sharing options...
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