HelloEnjoy Posted October 1, 2013 Share Posted October 1, 2013 Hello, Just wanted to share our new HTML5 game HelloRun: http://hellorun.helloenjoy.com Requires a WebGL enabled browser like Chrome (preferred) or Firefox. Technology - Three.js to render the WebGL graphics.- Howler.js with WebAudio API for the sound effects.- Local Storage, Fullscreen and Pointer lock APIs.- Supports Leap motion controller. The game is optimised for mobile and runs on Chrome and Firefox for Android. More details here: http://helloenjoy.com/project/hellorun Hope you like it, your feedback is very welcome. austin 1 Quote Link to comment Share on other sites More sharing options...
qqgp Posted October 1, 2013 Share Posted October 1, 2013 I've seen it before, but I did not understand how to pass the second barrier lol. Looks good. Quote Link to comment Share on other sites More sharing options...
benny! Posted October 1, 2013 Share Posted October 1, 2013 Played it before. Outstanding work and well executed. Runs absolutely smooth on my Android phone (Nexus4). And btw .. welcome to the forums! Quote Link to comment Share on other sites More sharing options...
fatalfluff Posted October 1, 2013 Share Posted October 1, 2013 Nice job! Quote Link to comment Share on other sites More sharing options...
agulenin Posted October 1, 2013 Share Posted October 1, 2013 wow, this is amazing. so enjoyable. Nice job Quote Link to comment Share on other sites More sharing options...
inductible Posted October 1, 2013 Share Posted October 1, 2013 Recently did an internal presentation at work and this app was the "where the tech is headed" headliner. Today, we need frameworks (threejs) and tools (perhaps UDK or a Unity-like editor, with asm.js as part of compilation scheme), plus another browser iteration or so for quality fare such as this to be the defacto standard...When WebGL is stable, and standard across all *mobile* browsers, then Flash hath finally gasped it's last. Quote Link to comment Share on other sites More sharing options...
touch_the_sky Posted October 1, 2013 Share Posted October 1, 2013 I saw it before as well, I think it was circling around on Twitter for a while Pretty immersive experience, especially fullscreen with headphone likes suggested Quote Link to comment Share on other sites More sharing options...
Son of Bryce Posted October 1, 2013 Share Posted October 1, 2013 HelloEnjoy, can you give any insight as to how Unity was used in this app? Great stuff though! Quote Link to comment Share on other sites More sharing options...
rich Posted October 1, 2013 Share Posted October 1, 2013 Yeah lovely game, although I last only a few seconds as I visually can't tell when I should be going under or over a barrier Quote Link to comment Share on other sites More sharing options...
Pedro Alpera Posted October 1, 2013 Share Posted October 1, 2013 Nice Game!. Quote Link to comment Share on other sites More sharing options...
HelloEnjoy Posted October 2, 2013 Author Share Posted October 2, 2013 Thanks for your comments, really appreciate them! We are very impressed with WebGL on mobile, it's really amazing what you can do in Chrome Android with Web Audio and Fullscreen. Rich, you're absolutely right about the barriers, we need to make them more visible. Son of Bryce, we use Unity to create prototypes, setup the scene and process assets. Then we export the scene geometry to Three.js and code the game and shaders directly in JavaScript. We'll do a blog post about it and share some code. Some people find it very difficult, we're thinking about adding a "continue" option so everybody can get to the end, but we're afraid it might reduce the challenge factor in better players. What do you think? Cheers! Son of Bryce 1 Quote Link to comment Share on other sites More sharing options...
benny! Posted October 2, 2013 Share Posted October 2, 2013 ...Some people find it very difficult, we're thinking about adding a "continue" option so everybody can get to the end, but we're afraid it might reduce the challenge factor in better players. What do you think? .... I would suggest something like an energy bar or lifes. This way you could keep the game logic - but the player can hit like three times a barrier before he dies. This way it get's a bit easier and the frustration level decreases. In addition, although I like the music - it's getting a bit boring if you hear only the first 30 seconds of the song over and over again ;-) Quote Link to comment Share on other sites More sharing options...
alekseych Posted October 4, 2013 Share Posted October 4, 2013 Very addictive! Nice job! Quote Link to comment Share on other sites More sharing options...
Travis Posted October 7, 2013 Share Posted October 7, 2013 Well made, looks professional and sleek, and good music to boot! Quote Link to comment Share on other sites More sharing options...
PixelGet Posted October 8, 2013 Share Posted October 8, 2013 I cant make it past 50 points! But the game is awesome as well as the music, Great Work! Need to steal your skills Quote Link to comment Share on other sites More sharing options...
Azerion Posted October 9, 2013 Share Posted October 9, 2013 Nice game! How does it perform on older phones? Nexus 4 works good The style reminds me of WipeOut HD. Quote Link to comment Share on other sites More sharing options...
Travis Posted October 9, 2013 Share Posted October 9, 2013 On my Iphone 4 on Google Chrome, it says that I don't have WebGL. Dunno what the issue is. Quote Link to comment Share on other sites More sharing options...
AhmedElyamani Posted October 9, 2013 Share Posted October 9, 2013 Great game , very enjoyable, my max score was 57 points. I would love to play this on my iPod , but it's telling me the browser won't support WebGL , what a shame. Quote Link to comment Share on other sites More sharing options...
adiian Posted October 9, 2013 Share Posted October 9, 2013 Great gameplay. I'd say the barriers are not very visible to decide whether to go up or down. Son of Bryce 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.