mfdesigner Posted June 30, 2015 Share Posted June 30, 2015 For those who are familiar with Object-Oriented Design Pattern, this tutorial video demonstrates our new design tool addition - the ability to embed reusable components following the best practice of designing reusable OO software using object composition. https://youtu.be/EDJ78HwqExo Quote Link to comment Share on other sites More sharing options...
mfdesigner Posted July 6, 2015 Author Share Posted July 6, 2015 Using object composition, we can package complicated post-processing steps for generating global godrays effect into a reusable, self-contained component. For an external scene wanting to use godrays effect, all it needs do is to provide a scene pointer to itself and setting the sun's world position. Here is a tutorial video detailing this process. This scene depicts the depth map generated for calculating the occlusion effect in the shader. https://youtu.be/gloOiGtUhQw Quote Link to comment Share on other sites More sharing options...
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