martende Posted June 29, 2015 Share Posted June 29, 2015 Hi guys, I am using loader this way PIXI.loader.ball('imageName1', '/sball/assets/images/sprites/car.png').load(onCreate);... and later create sprites from loaded imagesthis way, var s = PIXI.Sprite.fromImage("/sball/assets/images/sprites/car.png");... But i cant find first varviable 'imageName1' usage , texturesCache has url of image as key, what is the sence of first name variable and can I create sprite using it ? Quote Link to comment Share on other sites More sharing options...
xerver Posted June 29, 2015 Share Posted June 29, 2015 Don't use the fromX() methods: var s = new PIXI.Sprite(PIXI.loader.resources.imageName1.texture); Quote Link to comment Share on other sites More sharing options...
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