StCredZero Posted June 13, 2015 Share Posted June 13, 2015 I'm developing a multiplayer game server for a 60 fps space combat game, and I'm at the point where I can create any number of logins to do load testing. All I have to do is to log in so that I can measure websocket traffic. I've been trying to use selenium webdriver against phantomjs with just two clients (one a manual browser login, the other phantomjs), but somehow the phantomjs instance causes what looks like massive network lag. Just using two browsers manually produces normal lag-free performance. I would eventually like to make scripts that start 80 or 150 headless browsers and simply log those in automatically, but I'm stuck at two clients with odd behavior I can't easily diagnose. Does anyone out there do something like this? (Automated client login using many, many headless browser processes as a load test.) What software do you use to script it? Quote Link to comment Share on other sites More sharing options...
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