GameMonetize Posted October 14, 2015 Share Posted October 14, 2015 /happy! Quote Link to comment Share on other sites More sharing options...
Nitrous9 Posted October 14, 2015 Share Posted October 14, 2015 Jerome,Do you think particles in your new system will be affected by fog?Thanks! Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted October 14, 2015 Share Posted October 14, 2015 The response is...........YES Quote Link to comment Share on other sites More sharing options...
jerome Posted October 14, 2015 Author Share Posted October 14, 2015 The SPS is just a big mesh with separate faces or parts.So it behaves just exactly like another standard mesh : materials, lights, z-sorting, everything Quote Link to comment Share on other sites More sharing options...
Nitrous9 Posted October 14, 2015 Share Posted October 14, 2015 Ok thanks for the reply! Quote Link to comment Share on other sites More sharing options...
jerome Posted October 14, 2015 Author Share Posted October 14, 2015 wait and see ... a few days yet Quote Link to comment Share on other sites More sharing options...
jerome Posted October 15, 2015 Author Share Posted October 15, 2015 this topis is now continued here : http://www.html5gamedevs.com/topic/17886-sps-on-the-go/ Quote Link to comment Share on other sites More sharing options...
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