Jump to content

Touch Input


Mmarzex
 Share

Recommended Posts

At it's most basic level you can just get it from the Game.Input class:

game.input.x;game.input.y;

There are lots of other properties of the Pointer object though, like speed, a hit circle, duration pressed down, drag, etc. There are examples of these in the 'input' folder - you'll find "bring to top", "drag", "snap" and others.

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...