jerome Posted May 27, 2015 Share Posted May 27, 2015 Hi, I'm coding the dashed lines feature.I just cloned the github repo. My compilation with gulp is OK.I use the fresh build (etiher max or minfied).I don't use any of my new feature for now, just a classical scene empty scene with a hemispherical light.I have two BJS errors :TypeError: b is undefined babylon.max.js:7502:4TypeError: BABYLON.AudioEngine is not a constructor babylon.max.js:5406:37Any idea ? Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted May 27, 2015 Share Posted May 27, 2015 Yes, I get the same thing, except I get it in line 7512. This is actually the __extends just preceeding the definition of AbstractMesh, so I do not think it is the subcameras stuff. I had not been to updates for a week. Maybe check updates between then & now. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted May 27, 2015 Share Posted May 27, 2015 Checking it right now Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted May 27, 2015 Share Posted May 27, 2015 should be fixed now jerome and JCPalmer 2 Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted May 27, 2015 Share Posted May 27, 2015 Thanks, BTW i was not actually doing a build, just grabbing from repository. I can build, but there should also be working build in repo. Quote Link to comment Share on other sites More sharing options...
jerome Posted May 27, 2015 Author Share Posted May 27, 2015 OkI'll test tomorrow... pff, I'll need to redo my branch Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted May 27, 2015 Share Posted May 27, 2015 It was a problem with order of .js file in the config.json Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.