jdarling Posted May 26, 2015 Share Posted May 26, 2015 Let me start by saying I do a lot of Node.js backend work but not much in browser web development any more. So I'm really rusty and have no clue if I'm biting off more than I can chew. Looking to build a small(ish) "world" that is basically a wrapped cylinder and a very basic height map that the user can walk over. Want the horizon to fall off about 2/3rds the way up the screen and the rest to fill in with the player in the middle of the visible land mass. Any pointers on where to start? I looked around but didn't see anything that even remotely resembled this in Pixi examples I could find on the web. Thanks, - Jeremy Quote Link to comment Share on other sites More sharing options...
xerver Posted May 27, 2015 Share Posted May 27, 2015 If you actually want a 3d wrapping effect, maybe 3d makes more sense? I'm honestly not even sure how that would look in 2d Quote Link to comment Share on other sites More sharing options...
jdarling Posted May 27, 2015 Author Share Posted May 27, 2015 The closest example I can think of is the way the world wraps in Animal Crossing City Folk. I thought Pixi also supported 3D through WebGL, was I wrong? Quote Link to comment Share on other sites More sharing options...
xerver Posted May 28, 2015 Share Posted May 28, 2015 I thought Pixi also supported 3D through WebGL, was I wrong? Yes, pixi is a 2D api. You can (and we do) do GPU accelerated 2D applications. We have a plugin coming called pixi-flip that adds some 3D projection stuff, but it still isn't going to be Three.js or anything. Quote Link to comment Share on other sites More sharing options...
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