quarks Posted May 16, 2015 Share Posted May 16, 2015 Two questions: * Does anyone know anything about the status of the Isogenic Engine? The last update on the public Github was two years ago and there doesn't seem to be much of a user community. * The biggest unique feature that Isogenic offers is good mutliplayer support. It's fairly transparent and does client side prediction and interpolation to cope with latency. None of the other libraries I know do that. I've Googled a bit and I suspect the answer is "no", but does anyone know of a platform agnostic multiplayer library with those features that plays well with Phaser? Thanks. Quote Link to comment Share on other sites More sharing options...
prvi_treti Posted May 17, 2015 Share Posted May 17, 2015 Well, I have an Isogenic engine license (which I never had chance to use) and I had chance to watch progress of Isogenic Engine closely. At the beginning , Isogenic Engine was isometric gaming oriented and was quite expensive in comparison to as of now ( £500 if I recall correctly ) , then expanded feature set to include 2D games (physics etc) . Most notable game (using a heavily modified version of engine) is casinoRPG afaik. - Now engine is sold with terms & conditions basically saying "AS IS" and its development is practically run by forks. So I consider it abandoned on my own. - As in Isogenic's site stated, multiplayer is based on Valve's guidelines, maybe this sheds some light on which way people can use to integrate such feature to Phaser. Quote Link to comment Share on other sites More sharing options...
prvi_treti Posted September 18, 2015 Share Posted September 18, 2015 Seems Isogenic is open source now Quote Link to comment Share on other sites More sharing options...
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