Jump to content

What is the maximum desired game size?


ozdy
 Share

Recommended Posts

It seems to be a lot just for the code. I am not sure what sizes sponsors want now, but some time ago it was a good practice to keep the whole package (code + all assets) under 2MB or less. And I think it haven't changed to much recently. 

 

BTW. How nape performance looks in mobile browsers? Do you maybe have some online example?

Link to comment
Share on other sites

Did you made this with gamemaker?? if so check whether it even runs on ipad1

 

My box2d game ran fine on iphone5, On S3 also game runs fine though at a lower frame rate.

On very lower device its not playable

 

I made it with haxe + openfl . On which devices do you say it's unplayable? Can you link me to your game?

Link to comment
Share on other sites

Never mind i thought you were a game maker user

Heres my box2d game.

https://dl.dropboxusercontent.com/u/164730416/smokey.html

 

It plays as slow as my demo on a low end device (hp tablet) but wouldn't say it's completely unplayable, maybe 10-15fps.

Btw, how did your game sell? I have several physics games in the pipeline, do they perform well?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...