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Basic Phaser Seed for Projects.


javierlog08
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I'd be interested in what kind of tests you're writing for your game. Do you have a way of replaying specific sections of the game, making sure a part of your level works the way you need it to or is it for smaller, functional units?

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:rolleyes: Yeah, I *know*. But I'm not super interested in writing Phaser's unit tests... and I don't see a lot of value in white-box testing my Phaser-related code. Verifying that I called Phaser methods in the right order isn't really of value to me.

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