gigbig Posted May 11, 2015 Share Posted May 11, 2015 Hi,how do you handle events and/or callbacks? How do you handle interactions like mouse events, events bubbling, listeners etc? And what do you think are the best libraries or native functions to handle all this? Personally I am an event guy but I am open to other options too, if necessary, just let me know what is best for you and what you use. gigbig 1 Quote Link to comment Share on other sites More sharing options...
alwayzambitious Posted May 11, 2015 Share Posted May 11, 2015 I just asked that question in another thread, too. Hope someone answers... Quote Link to comment Share on other sites More sharing options...
gigbig Posted May 11, 2015 Author Share Posted May 11, 2015 I just asked that question in another thread, too. Hope someone answers... Sorry, didn't notice Are you referring to http://www.html5gamedevs.com/topic/14434-how-to-tell-which-button-was-clicked-using-pixijs/ ? A list of tools and libraries for audio, tweens, graphics etc would be very useful. Quote Link to comment Share on other sites More sharing options...
xerver Posted May 13, 2015 Share Posted May 13, 2015 We use EE3 in pixi.js, and you should too. It is small, fast, and mature. Quote Link to comment Share on other sites More sharing options...
gigbig Posted May 13, 2015 Author Share Posted May 13, 2015 Uh, EventEmitter3, sounds good! Quote Link to comment Share on other sites More sharing options...
alwayzambitious Posted May 13, 2015 Share Posted May 13, 2015 awesome.. Quote Link to comment Share on other sites More sharing options...
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