Exrok Posted May 10, 2015 Share Posted May 10, 2015 "You can even force pixi to use FXAA over native anti aliasing for increased performance" -http://www.goodboydigital.com/pixi-js-v3/ I have look through the official documentation along with the examples and I can't seem to find anything to allow me to do this. I was wondering if anyone here knew. Quote Link to comment Share on other sites More sharing options...
lukaszwojciak Posted May 11, 2015 Share Posted May 11, 2015 In Source Code we trust * @param [options] {object} The optional renderer parameters * @param [options.view] {HTMLCanvasElement} the canvas to use as a view, optional * @param [options.transparent=false] {boolean} If the render view is transparent, default false * @param [options.autoResize=false] {boolean} If the render view is automatically resized, default false * @param [options.antialias=false] {boolean} sets antialias. If not available natively then FXAA antialiasing is used * @param [options.forceFXAA=false] {boolean} forces FXAA antialiasing to be used over native. FXAA is faster, but may not always lok as great * @param [options.resolution=1] {number} the resolution of the renderer retina would be 2 * @param [options.clearBeforeRender=true] {boolean} This sets if the CanvasRenderer will clear the canvas or * not before the new render pass. * @param [options.preserveDrawingBuffer=false] {boolean} enables drawing buffer preservation, enable this if * you need to call toDataUrl on the webgl context. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.