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Profiling


Yanifska
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Hey there,

 

I am looking for good tutorials about performance profiling / optimisation.

I played a bit with the Chrome timeline, but I couldn't understand it well enough to find the problematic code in my game.

Please share any info / links !

 

Thank you a lot

Yaniv

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Yeah I  already finished 3 lessons and finally succeeded to profile on an Android device I am having bad performance ( samsung tab lite 3).

 

I get 6 fps here and I'd like to improve that to at least 15fps if possible

 

Thanks to the profiler I know now that the biggest overhead happens in Painting stage where I have too much "rasterize paint" happening there

one full paint process take about 100 ms alone, which is so huge.

 

I am yet to understand how to lower that in Phaser.

 

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