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(V3) Do I use sprites or some sort of effect for space ship engine fires?


systemx17
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If I want to make little engine fires propelling a ship through space, would I be best using animated sprites for this or if there a way to use a Pixi created effect to displace jets streams or fire out the back of the engines? Would be cool if either method supports growing bigger when giving the ship more thrust. If it has to be sprites from image textures, can someone point me in the right direction for how to cycle these - I figure just swapping out the texture every 5 frames or so through 10 images would be inefficient.

 

Thanks in advance.

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At the moment I am just loading up single images for all my sprites. I am assuming you all just read that with a look of disgust on your faces :) So I guess this is enough reason for me to take the time to learn how to do it properly. Back to the manual I go :)

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