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Firefox process allocates 1GB of RAM


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While developing my game, I refresh the same page many times. Though it doesn't have some complex tasks to do except Timer events, the Firefox process gets too big in allocated memory, around 1GB after 10 or more refreshes of the page.

 

I am sure it is my game since I have it loaded alone in Firefox.

 

What do I miss to do or should I do to clear memory that the game allocates, after each refresh? :D

 

Is this connected with the browser or is there some Phaser code that is good to be implemented?

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