jclnc Posted April 28, 2015 Share Posted April 28, 2015 I'm using Pixi filters with Phaser to simulate fluid. I have a bunch of particles, and want to blur them then threshold the blurred image to get something that (hopefully) looks like fluid - basically, I'm trying to do this http://www.patrickmatte.com/stuff/physicsLiquid/. I've figured out how to do the blurring part already, with the BlurX and BlurY. What's the best way to threshold the image in real time? Quote Link to comment Share on other sites More sharing options...
Squize Posted April 28, 2015 Share Posted April 28, 2015 Hey mate, I posted my Bloom filter here,http://www.html5gamedevs.com/topic/13867-bloom-filter/ That uses a threshold for the effect, you should be able to repurpose that quite easily for what you want. Quote Link to comment Share on other sites More sharing options...
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