Ailton Posted April 27, 2015 Share Posted April 27, 2015 [sorry for double-posting this! I have learnt too late that I need a screenshot, even though it ws obviously stated in forum instructions. My bad!] Hi, everyone. This is our first 'serious' HTML5 game, made in Construct 2. It's a soccer penalty shooter, called...'Penalty Shooters':http://www.m.flashfooty.com/games/penalty-shooters/ Game was also published for Android, and got good result of 300,000 downloads. Any feedback is welcome. Quote Link to comment Share on other sites More sharing options...
Fasol Posted April 27, 2015 Share Posted April 27, 2015 Hopefully the android version gives you a budget to improve the graphics. Mechanics are really good Quote Link to comment Share on other sites More sharing options...
phantomas Posted April 27, 2015 Share Posted April 27, 2015 Good job! I like it, it´s quite enjoyable. Quote Link to comment Share on other sites More sharing options...
Ailton Posted April 27, 2015 Author Share Posted April 27, 2015 Thanks, guys. The game was, in a way, a remake of our old Flash title, called - Penalty Fever. We (FlashFooty) are two-membered team, mainly oriented on soccer games (made around 30+ tiltes since 2006). As I said, this was the first HTML5 game in which we invested a bit more time - so far, we focused on Flash. @FasolActually, the revenue from Android wasn't that impressive (Admob banners & interstitials were used) so, there's not much left for any improvement of this game. We have already switched to another project. Quote Link to comment Share on other sites More sharing options...
Neoprofessor Posted April 28, 2015 Share Posted April 28, 2015 Very Cool! Nice Job. I really enjoyed playing it. Quote Link to comment Share on other sites More sharing options...
marcgfx Posted April 28, 2015 Share Posted April 28, 2015 pretty good. do the players have different accuracies? I was sometimes confused why some shots would hit the post, when the center of the target was inside the goal. it was also not obvious to me, why the goaly managed to defend some shots where he was seemingly out of place, while not getting others he probably should have. Quote Link to comment Share on other sites More sharing options...
Ailton Posted April 28, 2015 Author Share Posted April 28, 2015 Actually, players have same shot skills but there's a difference across various cup round that make the game getting harder as player advances through the competition. CPU goalkeeper's AI is made in a way that he 'learns' how human player shoots by analyzing last two shots. If player, for example, shoots once in the left, next time in the right corner, goalie assumes that third shot goes again in the left. If player shots two times in the same side, goalie assumes that third one goes in the same side again. There's also a factor of randomness, where AI doesnt take effect at all Otherwise, when CPU shoots, the only difference is that the marker, which shows the direction of the shot and helps you to defend your goal, appears later with each new round. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.