jf908 Posted April 14, 2015 Share Posted April 14, 2015 I was hoping there was a callback for whenever a sprite changes frame but there only seems to be one on start, end and loop. Is there anyway I can get some code to run on each animation frame, preferably so I could change the position of something at the exact time in which it changes. Link to comment Share on other sites More sharing options...
jf908 Posted April 18, 2015 Author Share Posted April 18, 2015 I've used a temporary solution by checking the frame index in the update loop but I feel like there is more efficient way of doing this. Link to comment Share on other sites More sharing options...
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