wasser Posted September 15, 2013 Share Posted September 15, 2013 Hi,much thanks for pushing the 1.0(.1) release(s). Great work. On to my newb issue. Has the syntax for the particle emitter changed? The code from the Test Suite (http://gametest.mobi/phaser/ i see the content has changed since yesterday) does not want to run in 1.x. I tried figuring it out on my own looking at the source code and made minor progress, but am failing. Any help appreciated. A sample such as was provided by test case that was up at the Test Suite URL would suffice. Thanks,wasser Link to comment Share on other sites More sharing options...
rich Posted September 15, 2013 Share Posted September 15, 2013 I'll put some particle specific examples in the examples folder tonight, but in the meantime look in tilemaps/supermario2 for an example of a constant stream emitter based on a sprite sheet. Link to comment Share on other sites More sharing options...
wasser Posted September 15, 2013 Author Share Posted September 15, 2013 Ah, perfect. Missed that one. Thanks! Link to comment Share on other sites More sharing options...
Travis Posted September 15, 2013 Share Posted September 15, 2013 Oh, so does that mean that http://gametest.mobi/phaser/examples/ is updated for 1.0? that would help me a ton. Link to comment Share on other sites More sharing options...
rich Posted September 15, 2013 Share Posted September 15, 2013 Yes I uploaded them all today so it's no longer the old ones up there. And right now am adding in lots of new examples, should have the old ones ported over in next to no time. Link to comment Share on other sites More sharing options...
rich Posted September 15, 2013 Share Posted September 15, 2013 Just to say there are now a load of new particles examples on github. clark 1 Link to comment Share on other sites More sharing options...
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