Bilge Kaan Posted April 5, 2015 Share Posted April 5, 2015 New Mobile HTML5 Game Pixel Slime. Here is the game : Pixel Slime Let me know, whether you like it or not. Enjoy! austin and SolarJS 2 Quote Link to comment Share on other sites More sharing options...
Milton Posted April 5, 2015 Share Posted April 5, 2015 Made it to level 18 before I got seasick, which is quite an achievement for a videogame I'm sure there must be masochists out there who won't stop until they finish this evil challenge. Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
Bilge Kaan Posted April 5, 2015 Author Share Posted April 5, 2015 Hi Milton, Thanks for playing and your kind comment. I really appreciated that. I hope you are right about masochists out there And sorry for the seasick. Quote Link to comment Share on other sites More sharing options...
mentuat Posted April 5, 2015 Share Posted April 5, 2015 I got to level 35 before my head felt like it would explodeIt's really great actually, just the right balance of frustration, luck and satisfactionI do need a lie down now though Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
Apelmon Posted April 5, 2015 Share Posted April 5, 2015 This game cause different feelings.Sometimes I liked it, sometimes I hated it, sometimes it caused dizzy. But I could finish all 40 levels with 334 dies . About the game.Nice style.Sometimes I pressed jump and the hero did not jump. This was disappointed. Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
PixelPicoSean Posted April 5, 2015 Share Posted April 5, 2015 The game is SOOOO HARD®, just got level 12. Good one btw. Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
Finnegan2100 Posted April 6, 2015 Share Posted April 6, 2015 Agreed with above. Loved the game design & gameplay, but that swiping transition gets to you after a couple rounds. Maybe a different style of transition? The quick replay was ideal for this type of game in my opinion. No one wants to have to wait more than a few seconds to replay a level. good work! Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
kali Posted April 7, 2015 Share Posted April 7, 2015 my god - this is pure evil! - good job Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
totor Posted April 7, 2015 Share Posted April 7, 2015 Sometimes the slime pass through the floor (at the beginning of the level or while jumping) that's a bit frustrating. Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
Bilge Kaan Posted April 7, 2015 Author Share Posted April 7, 2015 @totor thanks for feedback, which device are you using to preview the game ? Quote Link to comment Share on other sites More sharing options...
BdR Posted April 7, 2015 Share Posted April 7, 2015 Pretty cool, one of those frustratingly hard games. Althought it might be better if the camera stays focused on the green blob. I mean in some levels the level flips horizontally, I think it would be better if level flips around your guy so the guy stays on the same position on the screen, instead of the blob zapping across from left to right. Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
-AAG- Posted April 8, 2015 Share Posted April 8, 2015 Just beat it with 297 deaths. Nice one. I really didn't like the "flip levels" where the spikes where to close to each other, It got pretty bad at around 28. It felt like cheap death after cheap death, a matter of pure luck rather than ability or rhythm even. But that's just me. I had the same issue where my blob will go trough the floor and even completely ignore the exit point. It happened when playing on desktop, fullscreen on chrome, windows os. Switching to a smaller screen got it fixed. I also died A LOT because the blob refused jump. It really seemed that I timed my jump well enough but it didn't register. But, you know, when you die so many times in the same spot it has to be the games fault, right? I noticed a small bug where after dying on those "flip levels" If I kept clicking the jump sound will still play and my death sprite will still flip. Maybe it was intentional? Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
SolarJS Posted April 8, 2015 Share Posted April 8, 2015 Really cool game. Playing it on desktop make you feel sick after some time (in a positive way). Great work! Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
Modularit Posted April 8, 2015 Share Posted April 8, 2015 very very funny nice one Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
viibr Posted April 8, 2015 Share Posted April 8, 2015 Nope. I had to close it once I hit level 10 to avoid the throwing of furniture. It's pretty damn fun though. Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
druphoria Posted April 9, 2015 Share Posted April 9, 2015 Got to level 21. Super fun game, but like many of the others here I also started feeling a bit sick after playing for a while on my laptop. I think the swiping after death is a bit unnecessary, since swiping usually signals a new screen whereas in this case it's just swiping to the exact same location. Also, it caused me motion sickness pretty quickly since there were levels where I'd die pretty often (and quickly) and it'd just be swipe after swipe after swipe. Love the gameplay though. Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
chib Posted April 9, 2015 Share Posted April 9, 2015 Another seriously simple and addictive game, everything you make seems to be stellar. Hats off sir. Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
totor Posted April 9, 2015 Share Posted April 9, 2015 @totor thanks for feedback, which device are you using to preview the game ? The low end ones, iphone4 and galaxy tab2. No problem on desktop. Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
Bilge Kaan Posted April 9, 2015 Author Share Posted April 9, 2015 The low end ones, iphone4 and galaxy tab2. No problem on desktop. When FPS drops, it sometimes effects the collision detection. I think it cause falling through the ground. Thank for the feedback! Quote Link to comment Share on other sites More sharing options...
theweirdn8 Posted April 9, 2015 Share Posted April 9, 2015 This game is awesome. I died 126 times by Level 21-40. You made this with Construct 2? Spoiler: Level 23 should not hide the floor, that is a bit not cool Bilge Kaan 1 Quote Link to comment Share on other sites More sharing options...
Bilge Kaan Posted April 9, 2015 Author Share Posted April 9, 2015 This game is awesome. I died 126 times by Level 21-40. You made this with Construct 2? Spoiler: Level 23 should not hide the floor, that is a bit not coolThanks for playing! Yes I made with C2. Quote Link to comment Share on other sites More sharing options...
theweirdn8 Posted April 9, 2015 Share Posted April 9, 2015 Dude, you should port this to Wii U. Also, I feel like your collision boxes are too big for the player. I look really into the screen and notice I kept dying even when not fully touching spikes. Quote Link to comment Share on other sites More sharing options...
Bilge Kaan Posted April 9, 2015 Author Share Posted April 9, 2015 Dude, you should port this to Wii U. Also, I feel like your collision boxes are too big for the player. I look really into the screen and notice I kept dying even when not fully touching spikes. Thanks for the feedback and suggestion! I will check the collision boxes. Quote Link to comment Share on other sites More sharing options...
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