Dad72 Posted April 3, 2015 Share Posted April 3, 2015 Hi, When you look at the first picture, it shows impeccable clouds. but on the second, I select the boat of the scene and active BoundingBox = true but clouds do this properly. I tried without activating BoundingBox and it works so I think it really comes from this member: showBoundingBox. Thanks Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 3, 2015 Share Posted April 3, 2015 can you repro on the PG (as always:)) ? Quote Link to comment Share on other sites More sharing options...
Dad72 Posted April 3, 2015 Author Share Posted April 3, 2015 arf, I never manage to put a picture with the playground, I do not know the image that exists in the playground and http link does not work => Image from origin 'http://www.babylonjs.com' has been blocked from loading by Cross-Origin Resource Sharing policy: No 'Access-Control-Allow-Origin' header is present on the requested resource. Origin 'http://www.babylonjs-playground.com' is therefore not allowed access. But here's the bug normally. if the cloud image is placed in the images folder /.http://www.babylonjs-playground.com/#1FH5HJ#5 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 3, 2015 Share Posted April 3, 2015 I'll add a cloud.png in the textures folder soon Quote Link to comment Share on other sites More sharing options...
Dad72 Posted April 4, 2015 Author Share Posted April 4, 2015 ok Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 4, 2015 Share Posted April 4, 2015 Done. Can you try to redo your PG as the previous one does not clearly generate a bug Quote Link to comment Share on other sites More sharing options...
Dad72 Posted April 4, 2015 Author Share Posted April 4, 2015 No l'image do not exist: GET http://www.babylonjs-playground.com/images/cloud.png 404 (Not Found) Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 4, 2015 Share Posted April 4, 2015 cloud.png in the textures folder jerome 1 Quote Link to comment Share on other sites More sharing options...
jerome Posted April 4, 2015 Share Posted April 4, 2015 else : https://github.com/BabylonJS/Samples/tree/master/Assetsmaybe URL of raw file works... didn't test Quote Link to comment Share on other sites More sharing options...
Dad72 Posted April 4, 2015 Author Share Posted April 4, 2015 oops, yes, textures/ and no images/ I can not seem to reproduce in the playground. it was difficult for me to reproduce the same.On my scene when I put in the comment showBoundingBox, it works fine, but if I remove the comment, it makes what I have on the image. I do not understand what it may come. What makes the showBoundingBox would do that? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 4, 2015 Share Posted April 4, 2015 Try to reproduce the scene with the same number of objects and comparable materials Quote Link to comment Share on other sites More sharing options...
Dad72 Posted April 5, 2015 Author Share Posted April 5, 2015 I managed to reproduce the bug . sorry my late reply. I have long sought to reproduce this bug with the playground. in made it just because of the combination of: scene.activeCamera.__fxaa_cookie = new BABYLON.FxaaPostProcess("fxaa", 1.0, scene.activeCamera, BABYLON.Texture.BILINEAR_SAMPLINGMODE, engine, false); //andmesh.showBoundingBox = true;if i delete: scene.activeCamera.__fxaa_cookie. This work. The bug:http://www.babylonjs-playground.com/#1FH5HJ#8 (Select the sphere to see the bug) Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 6, 2015 Share Posted April 6, 2015 Fixed Quote Link to comment Share on other sites More sharing options...
Dad72 Posted April 6, 2015 Author Share Posted April 6, 2015 yes, it's work. Thanks Quote Link to comment Share on other sites More sharing options...
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