carljohanelger Posted March 29, 2015 Share Posted March 29, 2015 Hi! I just published my first game, Hopsop, on Google Play:https://play.google.com/store/apps/details?id=se.carljohanelger.hopsop Hopsop is an endless runner type game. It's easy to learn but difficult to master. Control Hopsop by tapping and dragging to aim, then release your finger to perform a jump. Pick as much tree fruit as you can while you climb upwards. If you pick enough, you will unlock new playable characters. Be fast, and be precise – because if you fall you will have to start all over again. It's built in HTML5/javascript using the Phaser framework and packaged with Cordova/Crosswalk. I wouldn't have been able to make it without this forum, where i've been lurking a lot Here's a gameplay video: https://www.youtube.com/watch?v=1d4MvthH_f0And here are some screen shots: Any suggestions, found bugs or other comments, please feel free below! Carl-Johan Quote Link to comment Share on other sites More sharing options...
rich Posted March 30, 2015 Share Posted March 30, 2015 Beautiful! Goes right into the Phaser showcase this Thursday Quote Link to comment Share on other sites More sharing options...
carljohanelger Posted March 30, 2015 Author Share Posted March 30, 2015 @rich Thank you!! That sounds great Quote Link to comment Share on other sites More sharing options...
kemz Posted March 31, 2015 Share Posted March 31, 2015 Nice game Quote Link to comment Share on other sites More sharing options...
rsadwick Posted March 31, 2015 Share Posted March 31, 2015 Sweet looking game. Very responsive to controls and the game is enjoyable, great job. How was your experience with Cordova/Crosswalk? Is there a reason you preferred that over cocoonjs? Quote Link to comment Share on other sites More sharing options...
carljohanelger Posted March 31, 2015 Author Share Posted March 31, 2015 Thanks! Actually no reason at all, other than that I'm already familiar with Cordova since before. I just picked one . Next time, I'll probably try out cocoonjs.Migrating the project to use Crosswalk was easy, the step by step guide on https://crosswalk-project.org/documentation/cordova/migrate_an_application.html#migrate is pretty straight forward.Figuring out that the rendering mode for Phaser.Game shouldn't be set to 'webgl' took me a while though.Performance-wise I don't really know to be honest - I have quite a limited array of devices to test on. On a Samsung S3 it's stuttering a tiny bit, but definitely still playable. On an S4 it's completely smooth. None of my beta testers reported any stuttering, so I decided to stick with it. Quote Link to comment Share on other sites More sharing options...
rsadwick Posted April 1, 2015 Share Posted April 1, 2015 Thanks for the detailed information, I'll give Cordova a try sometime. I also played it on a newer Android phone and it was very smooth and responsive. Keep it up, great job. Quote Link to comment Share on other sites More sharing options...
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