Bolko Posted March 27, 2015 Share Posted March 27, 2015 Just realized Pixi does not support sounds, what is a good solution for that?Can sound loading be integrated in the Asset loader somehow? Quote Link to comment Share on other sites More sharing options...
d13 Posted March 27, 2015 Share Posted March 27, 2015 A popular library for sound is Howler.js: https://github.com/goldfire/howler.js Or the micro Web Audio Api library I've been working on: https://github.com/kittykatattack/soundForGames Or Buzz, which some people have been using lately: http://buzz.jaysalvat.com These libraries all have their own loaders, so you might need to create your own custom "meta" asset loader that runs your game when both Pixi and the sound library have finished loading assets. clark and Bolko 2 Quote Link to comment Share on other sites More sharing options...
dmko Posted August 16, 2016 Share Posted August 16, 2016 Bump - also interested in this question and curious what's standard practice for pro web games? Quote Link to comment Share on other sites More sharing options...
Exca Posted August 16, 2016 Share Posted August 16, 2016 I've been using SoundJS ( http://soundjs.com/ ) dmko 1 Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted August 16, 2016 Share Posted August 16, 2016 The same way you use sprites in howler dmko 1 Quote Link to comment Share on other sites More sharing options...
Nazariglez Posted August 17, 2016 Share Posted August 17, 2016 Hi guys!, I made a plugin some time ago to integrate and use webaudio/audiotag using the pixi loader. https://github.com/Nazariglez/pixi-audio labrat.mobi, rlangton, dmko and 1 other 4 Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted August 17, 2016 Share Posted August 17, 2016 Oh, nice! Starred! Quote Link to comment Share on other sites More sharing options...
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