igin Posted March 23, 2015 Share Posted March 23, 2015 the angularVelocity property of Phaser.Physics.Arcade.Body object is a number.The api documentation said: angularVelocity :number The angular velocity in pixels per second sq. of the Body.Obviously, that is wrong, it was copied from angularAcceleration documentation and was not been corrected.I cannot understand it.In my mind, the angularVelocity should mean how many circle turns per minute, right?I'm not sure what does the angularVelocity value mean here.Can someone explain it?example code sprite.body.angularVelocity = 70; Link to comment Share on other sites More sharing options...
rich Posted March 23, 2015 Share Posted March 23, 2015 It's the rotational speed in radians per second (not per minute). Link to comment Share on other sites More sharing options...
Recommended Posts