Shurikend Posted March 20, 2015 Share Posted March 20, 2015 Hello there ! I'm trying to create a procedural generating world in isometric view with Pixi. But there is a strange bug : As you can see the last chunk is not generating very well...So, I searched for differences with the previous chunks and I found that the drawingBuffers of the canvas are divided by two: I tried to forced the drawingBuffers to stay with the good value but nothing as change :/ Does anyone have heard something about a similar bug? Quote Link to comment Share on other sites More sharing options...
xerver Posted March 20, 2015 Share Posted March 20, 2015 Pixi v2 has some weird issues with > 5 webgl renderers. Looks like you are reaching into _glTextures and creating textures manually which is rarely what you want to do. Quote Link to comment Share on other sites More sharing options...
Shurikend Posted March 20, 2015 Author Share Posted March 20, 2015 Actually creating texture manually was a test to fix the bug, it doesnt fix anything :/ Quote Link to comment Share on other sites More sharing options...
xerver Posted March 20, 2015 Share Posted March 20, 2015 Have you tried with v3 and seen if this issue still persists? Also, is each one using different renderer because that shouldn't be necessary. I suggest trying v3, and if the issue still persists open an issue on Github and post a running code example we can debug. Quote Link to comment Share on other sites More sharing options...
Shurikend Posted March 20, 2015 Author Share Posted March 20, 2015 Ok thank you I'll try ! Quote Link to comment Share on other sites More sharing options...
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