hilty Posted March 19, 2015 Share Posted March 19, 2015 Hi guys, How are you? Have a lot of time since my last game. :-)So, today I have a new game to show you. Pimi Jumpers is a platform game with beautifulgraphics and a lot of jumps. :-) Features: - Fullscreen mode- iOS icon / Web App Capable- 4 game level styles (normal, spines, water and lava)- 8 characters (some with unique abilities)- 15 different enemies- 30 levels- 60 missions- Shop- Power Ups- Optimised for mobile devices, the download is less than 1.3mb*- Localization support**- Game download is more faster after the first gameplay * Without sounds** Languages available: Brazilian Portuguese, Italian, Spanish and English (default). More can be added Some screenshots: This is the link to the game:https://dl.dropboxusercontent.com/u/120016577/_games/showcase/pimi/index.html Pimi Jumpers is available for exclusive and non exclusive licensing.Send me a pm if you are interested. =) Until more,Cheers, Quote Link to comment Share on other sites More sharing options...
druphoria Posted March 20, 2015 Share Posted March 20, 2015 The part where you smash the snail and the controls get reversed is a cool twist. Fun game overall - good work! I did notice though (and this is more apparent in the screenshots than in the game) that some of the space between the tiles is visible. Did you use a free tileset and then resize it yourself? Some free image resizers don't allow you to turn off interpolation, which can cause your tiles to actually be changed a little bit during the resizing. I ran into a similar problem with tiles in one of my game until I resized it in Gimp and turned interpolation to "none". Quote Link to comment Share on other sites More sharing options...
junnat Posted March 29, 2015 Share Posted March 29, 2015 Why is your background layer moves faster then the game layer? If you want to achive parallax effect then it should be vice versa. Quote Link to comment Share on other sites More sharing options...
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