newbie Posted March 18, 2015 Share Posted March 18, 2015 Hello everyone. I'm new around here and i just started playing with Babylon js. I started working on a small project and i encountered some issues with the Follow Camera (which is amazing btw ). So, here's my problem: I have a character in the scene, i set the follow camera, i modified it a bit so it folows the caracter from behind. Now the issue is that when i set the camera target, everything i do is relative to the caracters feet (0,0,0) - rotating the camera around the object for example. How can i modify the pivot point to be the caracter's head or some point of the target object?Thanks in advance and excuse me for my poor english. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 18, 2015 Share Posted March 18, 2015 Hello and welcome! You can control where the camera is aiming by using camera.heightOffset Quote Link to comment Share on other sites More sharing options...
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