vahith Posted March 14, 2015 Share Posted March 14, 2015 hi all, I would like to create a wall's like room in BJS and room should scaling during runtime, is it possible achieve this scenario..?.. and could suggest me testcase and example.. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 14, 2015 Share Posted March 14, 2015 To scale a mesh, you can just use mesh.scaling but I'm not sure to understand your ask Quote Link to comment Share on other sites More sharing options...
dbawel Posted March 14, 2015 Share Posted March 14, 2015 Is the issue scaling a room with other objects within the room scaling at the same rate? If so, then you might want to make the objects in the room children within a hierarchy - with the room as a parent object. I also don't really understand what the question is, just guessing. GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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