stnight99 Posted February 4, 2016 Share Posted February 4, 2016 Free for 2d need to pay for the 3d tool Quote Link to comment Share on other sites More sharing options...
Atomic Game Engine Posted February 5, 2016 Author Share Posted February 5, 2016 Hi! Atomic has an entirely free Community version which supports WebGL, Windows, and OSX deployment. It also has a choice of free 3D, Android, or iOS Pro feature. Atomic Pro comes with everything and has lifetime upgrades. We also offer free Atomic Pro indie licenses to all contributors, including all Third Party technology used, there is more information available here on the contributor licenses: http://atomicgameengine.com/blog/announcement-1/ All licenses are full source code to everything, hosted on public GitHub so easy to fork, and the entire Atomic Runtime is MIT licensed. Here's the source code: https://github.com/AtomicGameEngine/AtomicGameEngine Cheers, - Josh Quote Link to comment Share on other sites More sharing options...
Atomic Game Engine Posted February 7, 2016 Author Share Posted February 7, 2016 I blogged about the 20 year adventure leading to the Atomic Game Engine, 2016 Roadmap, and our plans for moving the technology forwardhttp://atomicgameengine.com/blog/future-of-atomic-1/- Josh WombatTurkey 1 Quote Link to comment Share on other sites More sharing options...
staff0rd Posted February 9, 2016 Share Posted February 9, 2016 On 12/03/2015 at 10:38 AM, Atomic Game Engine said: 2D Retro Space Game: Atomic Web Player - Space Game Example Loading this crashes the browser tab in spectacular fashion, requiring chrome.exe to be terminated. The tab can be switched to, but is completely unresponsive. The display is visible, and I can open Developer Tools, but nothing is displayed in the console, and the tab cannot be closed, nor the URL changed or reloaded. An audio clip starts playing, but dies and repeats every .25 seconds. Only way to stop it is to kill chrome. Chrome 48.0.2564.103 m , Windows 10. Screenshot attached. Quote Link to comment Share on other sites More sharing options...
Atomic Game Engine Posted February 9, 2016 Author Share Posted February 9, 2016 Hello, Looks like there is something up with that (now pretty old) build and recent Chrome.We need to upload some new demos! - Josh Quote Link to comment Share on other sites More sharing options...
Atomic Game Engine Posted March 16, 2016 Author Share Posted March 16, 2016 Good news everyone! The Atomic Game Engine is now Open Source under the permissive MIT license! We made a blog post with the announcement: http://atomicgameengine.com/blog/announcement-2/ The Atomic Game Engine features Windows and Mac Editors, 2D & 3D rendering and physics, Tiled and Spriter support, standards compliant Javascript scripting, full Editor and Player source code hosted on GitHub, and deploys natively to Windows, OSX, Android, iOS, and WebGL. Atomic Editor Build Settings Atomic on Mobile Atomic Examples 3D WebView Scene Example Google Maps in the UIWebView Multi-tab browser example New code editor with syntax coloring and autocomplete for JavaScript and TypeScript Cheers! - Josh Quote Link to comment Share on other sites More sharing options...
Fntastic Posted March 17, 2016 Share Posted March 17, 2016 Does it support isometric game creation, tiled map isometric exports? Quote Link to comment Share on other sites More sharing options...
WombatTurkey Posted March 31, 2016 Share Posted March 31, 2016 Cannot register on your forums, I am getting a ' Could not open socket ' message @Atomic Game Engine Quote Link to comment Share on other sites More sharing options...
Atomic Game Engine Posted June 8, 2016 Author Share Posted June 8, 2016 Hey all, lots of good stuff going on with Atomic. There have been significant updates to the Atomic Editor under Linux over the last couple months. It is still a work in progress, though is getting closer to having a binary distribution We have improved TypeScript project support, including compilation of TS in the Atomic Editor! There has also been work on better API docs, http://docs.atomicgameengine.com/api/modules/atomic.html as well as a bunch of other updates and bug fixes. There is now a "Master Builds" section on the download page for recent editor builds with Windows, OSX, Android, iOS, and WebGL deployment, with Linux being in progress. This will be automated, however for now it is still best to strategically select a commit We have also started a Facebook Group for discussion: https://www.facebook.com/groups/AtomicGameEngine Cheers! - Josh Engebretson THUNDERBEAST GAMES LLChttp://www.AtomicGameEngine.com Quote Link to comment Share on other sites More sharing options...
bbmario Posted June 13, 2016 Share Posted June 13, 2016 So, you have Javascript, running in a VM, which is compiled to Javascript, running in a VM... Are you sure it's the best way of doing WebGL projects? I don't think so. Quote Link to comment Share on other sites More sharing options...
JakeTapperIsAMess Posted June 14, 2016 Share Posted June 14, 2016 What's one differentiator between Godot and Atomic? Hint: Everything Quote Link to comment Share on other sites More sharing options...
Atomic Game Engine Posted December 7, 2016 Author Share Posted December 7, 2016 Atomic Build 1 has been released and is now available to download on the website: http://www.AtomicGameEngine.com We also released the 2016 Feature Reel Cheers! - Josh triptych and getzel 2 Quote Link to comment Share on other sites More sharing options...
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