Vsevolod Posted March 5, 2015 Share Posted March 5, 2015 Hi,I've noticed that PixiJS (WebGL renderer) restricts the area of filtered DisplayObject to rectangle. i.e. after built-in Blur or custom Glow filter the result has edges corresponding to bounding box. Please see attachment. Did somebody notice that? How can I fix? As far as I can see cacheAsBitmap = false, and filterArea = null for all stage nodes. Quote Link to comment Share on other sites More sharing options...
Vsevolod Posted March 5, 2015 Author Share Posted March 5, 2015 Resolved. Setting filterArea to Rectangle greater than local bounding box helps. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.