MarianG Posted March 5, 2015 Share Posted March 5, 2015 Hi guys,I got a new problem.A make a new animated character in 3dsMax. And when i import it on scene, it works fine, but when I try to start animation, I got this error in console: TypeError: this._keys[(g + 1)] is undefined Before I did a lot of any animations, and works fine. Looks like I have a wrong frame, or something like this.I you want the character, I will send you in PM.Thanks a lot. Quote Link to comment Share on other sites More sharing options...
MarianG Posted March 5, 2015 Author Share Posted March 5, 2015 I made it. After 10, 15 attempts I finally did it. I think exporter not work well all time, because I not change more on setting of character. Sorry for new topic. How can I delete it? Quote Link to comment Share on other sites More sharing options...
Wingnut Posted March 5, 2015 Share Posted March 5, 2015 Hi bulisor! Sorry to hear that you had problems with your export. I think you should NOT delete this topic. The exporter should not be so much of a problem. I think this is an important issue. I don't know why the exporter is doing this, but maybe others will know why. (thx) Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 5, 2015 Share Posted March 5, 2015 Strange. I'm using it intensely and I have no problem. Could you provide a scene which generates this error? Quote Link to comment Share on other sites More sharing options...
MarianG Posted March 5, 2015 Author Share Posted March 5, 2015 Hi. Usually the problem is me. Let me explain in few steps what happened. I make animations in Maya. After that I import them in 3D Max, and from there export as babylon.I Maya, in time configuration tab, I have at frame rate 24 FPS.When I import the animation in 3D Max, here it has number of frames greater then in Maya,because here frame rate is 30FPS.And I change frame rate in 3d Max to 24FPS, to obtain the same number of framesFor little animations, about 30 frames, nothing happened, it works well.Today I want to import an animation with 190 frames, and I got this error.I started to change settings of animation in Maya, in 3d Max, and tested every change, until I found it " frame rate value"I don't know how this frame rate influence animations in babylon, but if I change it to default value(30 FPS), animation works well. I will try tomorrow Deltakosh. Thanks again Quote Link to comment Share on other sites More sharing options...
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