Dread Knight Posted March 2, 2013 Share Posted March 2, 2013 Hello! I'm constantly looking for fresh blood for my open source game project Ancient Beast.I've posted a bit about the project in the showcase thread http://www.html5gamedevs.com/topic/127-ancientbeastcom/ I'm looking for some help with javascript, like small patches to fix bugs and such.https://github.com/FreezingMoon/AncientBeast Also, looking for art contributions of any style and type of various existing creatures from the bestiary or gallery page, as I recently added a fanart page where to include such contributions. Quote Link to comment Share on other sites More sharing options...
KyleNau Posted March 26, 2013 Share Posted March 26, 2013 I perused the files on GitHub - wondering what made you choose DOM over Canvas for Ancient Beast? Quote Link to comment Share on other sites More sharing options...
Dread Knight Posted March 26, 2013 Author Share Posted March 26, 2013 I perused the files on GitHub - wondering what made you choose DOM over Canvas for Ancient Beast? The prototype was done by the lead 3d artist, who is not very familiar with Canvas. We'll probably use lots of canvases on the DOM version when we'll be adding animation or just port to canvas at some point, but no matter what, some elements like the UI or overview will still be using DOM. Quote Link to comment Share on other sites More sharing options...
Dread Knight Posted November 11, 2013 Author Share Posted November 11, 2013 The project is now being ported to http://phaser.ioI should probably update thread in the near future with some artwork or screenies. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.