jerome Posted February 25, 2015 Share Posted February 25, 2015 Hi, Does the nightly built engine (BJS 2.1) still run for the playground ?I updated the doc about side orientation in the discover basic elements part (btw, it would be so nice you could bookmark doc pages instead of frame/iframe navigation imho). In the text, I give links to playground examples as it is easier fir the reader to see the side differences more than to imagine themex : http://www.babylonjs-playground.com/#14RNAU#6 but I doesn't work. And if I put my mouse cursor in the code on any createXXX() function, Intellisense doesn't present me the new function signature (with sideOrientation), so I guess it's not the last nightly built engine running here. Quote Link to comment Share on other sites More sharing options...
davrous Posted February 25, 2015 Share Posted February 25, 2015 Hello, Pushing our "nightly" builds is a manual process. To update our playground, we're pushing 2 files: - the new compiled and minified babylon.js file - a type definition file (.d.ts) for the IntelliSense to work Neither deltakosh or I have properly update the playground recently. I'm going to do so during the day as I need to push a bug fix on web audio Bye, David Wingnut 1 Quote Link to comment Share on other sites More sharing options...
jerome Posted February 25, 2015 Author Share Posted February 25, 2015 Thank you and no worries Quote Link to comment Share on other sites More sharing options...
davrous Posted February 25, 2015 Share Posted February 25, 2015 I've just updated the type definition file. It should now work as you expect. Quote Link to comment Share on other sites More sharing options...
jerome Posted February 25, 2015 Author Share Posted February 25, 2015 not yet still the same definitions ... and the same demo behavior of course Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted February 25, 2015 Share Posted February 25, 2015 Force cache refresh:) Quote Link to comment Share on other sites More sharing options...
jerome Posted February 25, 2015 Author Share Posted February 25, 2015 works Will you push it again after each PR or commit ? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted February 25, 2015 Share Posted February 25, 2015 I try to (not for the intelisense though) Quote Link to comment Share on other sites More sharing options...
jerome Posted February 25, 2015 Author Share Posted February 25, 2015 tinkiou Quote Link to comment Share on other sites More sharing options...
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