GameMonetize Posted March 2, 2015 Share Posted March 2, 2015 Yes but the water shader uses render target that's why Quote Link to comment Share on other sites More sharing options...
Dad72 Posted March 2, 2015 Author Share Posted March 2, 2015 So it's normal that I get a white texture? I have not really understood the output image, what it should be. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 2, 2015 Share Posted March 2, 2015 Yes it is in the context of the water shader. Ty this button with the v8 engine on the main site for isntance Quote Link to comment Share on other sites More sharing options...
Dad72 Posted March 3, 2015 Author Share Posted March 3, 2015 Okay, I see. But what is the point? A quoi cela sert concrètement ? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 3, 2015 Share Posted March 3, 2015 to check the content of your shadow maps for instanceIt is for debug purpose:) Quote Link to comment Share on other sites More sharing options...
Dad72 Posted March 4, 2015 Author Share Posted March 4, 2015 Ok, I see. Thank you for the information. Quote Link to comment Share on other sites More sharing options...
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