DmitryD Posted August 31, 2013 Share Posted August 31, 2013 Hi everyone! It's a big day for me, cause I've just finished my first HTML5 game and ready to show it to you Black And White Snake CLICK TO PLAY ON DIAMONDGAMES.ORG!AND MARKETJS THE GAME IS SEEKING FOR NON-EXCLUISIVE SPONSORSHIPS, PLEASE CONTACT ME FOR MORE INFO IdeaA long-time ago, I had an idea to make a mix-genred snake/racing game, and now I realized it on GameMaker as an HTML5 game) Few words about Development1) codeWell, I used GameMaker and HTML5 as target platform. I really like GameMaker, after programming my own game object component system it was such a relief to develop in GameMaker, where this system realized on a really high level. You don't need to think about memory leaks, caching graphics and all that stuff. Just create create create))a)For Mobile-compability I used Mathew's Mobility-engine. It's been a little problem to implement, cause I had the rooms' port size values less than view size values. But after two cups of coffee and a couple of hours, I fixed it, and game started working fine on my mobile devices at different resolutions. Feel free to write me if you'll have the same problem!b)To simulate infinite level I've just used a looong room, where I move my objects down when the snake comes to the room's upper bound. 2)graphicsI used Photoshop to draw all the game graphics.PNG-files i used for the game objects and JPEG for Backgrounds This is how the game looks Please write me what you think about!Thank you for reading, I hope you liked it;) PS: Sorry again for my bad English ^^ Quote Link to comment Share on other sites More sharing options...
Solidus Posted August 31, 2013 Share Posted August 31, 2013 I'd suggest opening up your index.html and changing the window title to something other than "Create with GameMaker" I think the game itself is great! Very nice concept. I would suggest making the "Lives" number bigger as it's a little hard to see on smaller screens Quote Link to comment Share on other sites More sharing options...
DmitryD Posted August 31, 2013 Author Share Posted August 31, 2013 Thank You, Solitus!Just edited title in html file, thank you for the advices:) Quote Link to comment Share on other sites More sharing options...
AhmedElyamani Posted August 31, 2013 Share Posted August 31, 2013 That's some nice game there.It can use more speed, and the obstacles are poorly generated but overall not bad. Quote Link to comment Share on other sites More sharing options...
DmitryD Posted September 1, 2013 Author Share Posted September 1, 2013 Thank you for a kind feedback Ahmed Yes "Black area" speed increases by time, but very slowly.I slowed it down to make the game more casual. Hope this doesn't spoil the game too much:) Quote Link to comment Share on other sites More sharing options...
Terrified Virus Posted September 1, 2013 Share Posted September 1, 2013 I actually really liked this one, it ran pretty smooth for me, which my games never do xD Quote Link to comment Share on other sites More sharing options...
@Alex@ Posted September 1, 2013 Share Posted September 1, 2013 Really smooth, though it's a bit slow to get going in my opinion. Difficulty options might be an idea to allow people to experience the game more casually. Quote Link to comment Share on other sites More sharing options...
benny! Posted September 2, 2013 Share Posted September 2, 2013 Good game, especially when this is your first HTML5 game. Nice one! Quote Link to comment Share on other sites More sharing options...
DmitryD Posted September 2, 2013 Author Share Posted September 2, 2013 Thank You all! Quote Link to comment Share on other sites More sharing options...
Solidus Posted September 3, 2013 Share Posted September 3, 2013 More updates:On the computer the controls are fine. But on phones, it is really awkward to have my finger above the snake while I try to avoid obstacles/collect apples. The mobility engine isn't centering your game properly when I flip it around. Some others were saying it doesn't work well on android devices. I am using an s3. Quote Link to comment Share on other sites More sharing options...
DmitryD Posted September 4, 2013 Author Share Posted September 4, 2013 Well i think i fixed the flip bug, but it Seems like a new Mobility engine problem occurs.The game doesn't run fullscreen on ipad, and idk how to fix it Quote Link to comment Share on other sites More sharing options...
anttj Posted September 19, 2013 Share Posted September 19, 2013 Works well on my lumia 920. It's Simple and Beautiful, well done Quote Link to comment Share on other sites More sharing options...
NokFrt Posted September 21, 2013 Share Posted September 21, 2013 Runs almost in fullscreen on my android tablet, even sound effects are working, but it's quite boring. Quote Link to comment Share on other sites More sharing options...
Eebs Posted September 21, 2013 Share Posted September 21, 2013 Nice game, but I found the darkness coming up the screen a bit annoying, and it seems unfairly hard now, maybe it's just me! Quote Link to comment Share on other sites More sharing options...
Eebs Posted September 21, 2013 Share Posted September 21, 2013 Oh, and it'd be better if you could start the game using the keyboard on PC, unless I'm missing something? Quote Link to comment Share on other sites More sharing options...
SterlingDee Posted September 23, 2013 Share Posted September 23, 2013 I like the contrast of black and white with the objective/apple. Simple and effective visual style. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.