Ivatrix Posted February 15, 2015 Share Posted February 15, 2015 Play Squire Saga Game Description: Fight waves of monsters, upgrade your character and try to fend off as many waves as possible in this great action game. Any feedback is appreciated! Quote Link to comment Share on other sites More sharing options...
bambo Posted February 16, 2015 Share Posted February 16, 2015 - When "Choose an upgarde" screen appears after a fraction of second the tiles with upgrades icons change.- I don't like music.- It's easier to kill skull man than bat because it seems that when it comes to skull man the outreach of sword is bigger than in comparison to bat.- When skull man makes this forward bend and moves backward it means that he's got shot or he dodges? I'd say that in relation to small skull man it is shot but concerning the big one I'm not sure - maybe some indicator showing health of particular enemy would help to clarify this issue.- Usually when I step into fury mode (this red outline and text associate with some bad alert for me so I'd change it somehow) no enemywas approaching to me. Maybe it would be a good idea to let player feel that fury and when it turns on to send many enemies so that player could make quite big mayhem - My best wave: 7.- Nice graphics. Cheers Quote Link to comment Share on other sites More sharing options...
Ivatrix Posted February 16, 2015 Author Share Posted February 16, 2015 Cheers for the input! I'll try tweaking some stuff around tomorrow morning so that there's some more clarity and a better feel to hitting things and fury As for the flickering it's changing to a random upgrade over and over again until it doesn't match the two above, maybe I'll make it invisible until it's found one for those awkward moments where it keeps trying to choose one that all ready exists. Really good advice! I'll definitely be taking it into account. Quote Link to comment Share on other sites More sharing options...
crayonHero Posted February 16, 2015 Share Posted February 16, 2015 Awesomely done game Love the different kind of enemies and upgrading system so far! Quote Link to comment Share on other sites More sharing options...
Ivatrix Posted February 17, 2015 Author Share Posted February 17, 2015 Thanks crayonHero! I'm glad to hear that Quote Link to comment Share on other sites More sharing options...
Ivatrix Posted February 23, 2015 Author Share Posted February 23, 2015 Game has been updated with some bug fixes and tweaks around fury, stamina and hit-boxes to make the game more enjoyable Give it a try here. Quote Link to comment Share on other sites More sharing options...
Ivatrix Posted February 24, 2015 Author Share Posted February 24, 2015 I think I'm going to start approaching sponsors soon to see what they think of the game, does anyone else have any more feedback? Quote Link to comment Share on other sites More sharing options...
Ivatrix Posted March 7, 2015 Author Share Posted March 7, 2015 More updates! Some of the animations have been edited to look smoother and the stamina system has been revamped to make first few waves a lot easier on beginners. Feedback would be much appreciated Quote Link to comment Share on other sites More sharing options...
Ivatrix Posted March 8, 2015 Author Share Posted March 8, 2015 Revamped fury so instead of it decaying over time it decays every time you attack, also messed with some of the early game stats to make upgrading stamina less overpowered. Quote Link to comment Share on other sites More sharing options...
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