jahow Posted February 13, 2015 Share Posted February 13, 2015 Hi, I'm currently working on a new RenderPipeline object that will offer many possibilites to achieve photograph-like realism. Please take a look here and don't hesitate to tell me any suggestion/idea you have in mind, including on the code:http://onirium-games.com/temp/lens_vfx_test/ Effects included in the pipeline are:- chromatic aberration (slight shift of red, blue & green)- lens distortion- edge blur- depth-of-field blur with highlight enhancing- grain I will of course make a PR of this once it's done! Thanks Note: some of these effects (especially the depth blur) are very GPU intensive, and I believe must be only used on computers/laptop with proper graphic chipset. jerome, Dad72 and Wingnut 3 Quote Link to comment Share on other sites More sharing options...
jerome Posted February 13, 2015 Share Posted February 13, 2015 WWWAAAAAOOOWWWWW !!! Quote Link to comment Share on other sites More sharing options...
jahow Posted February 13, 2015 Author Share Posted February 13, 2015 Thanks how is it the demo running on your side? Quote Link to comment Share on other sites More sharing options...
iiceman Posted February 13, 2015 Share Posted February 13, 2015 For me the demo returns an error, here my console log (latest chrome): BJS - [17:57:11]: Babylon.js engine (v2.0.0) launchedbabylon.20.debug.js:14169 GET http://onirium-games.com/temp/lens_vfx_test/skull.babylon.manifest?1423846632493 404 (Not Found) babylon.20.debug.js:2927 BJS - [17:57:12]: Valid manifest file not found. Scene & textures will be loaded directly from the web server.babylon.20.debug.js:2945 BJS - [17:57:13]: Unable to compile effect: [object Object]babylon.20.debug.js:2945 BJS - [17:57:13]: Defines: babylon.20.debug.js:2945 BJS - [17:57:13]: Error: Failed to create D3D shaders. babylon.volumetricLightScatteringPostProcess.js.map:1 GET http://onirium-games.com/temp/lens_vfx_test/babylon.volumetricLightScatteringPostProcess.js.map 404 (Not Found) Quote Link to comment Share on other sites More sharing options...
jahow Posted February 13, 2015 Author Share Posted February 13, 2015 Yeah, it does that when the shader is too complex. I lowered the complexity a bit , see if it works better now! Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted February 14, 2015 Share Posted February 14, 2015 Yeah new postprocesses!!!!! I love it Quote Link to comment Share on other sites More sharing options...
jahow Posted February 17, 2015 Author Share Posted February 17, 2015 Hey there, I updated the demo, now with controls and a better shader:http://onirium-games.com/temp/lens_vfx_test/ PR is here! https://github.com/BabylonJS/Babylon.js/pull/408 jerome 1 Quote Link to comment Share on other sites More sharing options...
RaananW Posted February 17, 2015 Share Posted February 17, 2015 not working in chrome. IE works fine thou. but looks awesome :-) Quote Link to comment Share on other sites More sharing options...
jahow Posted February 17, 2015 Author Share Posted February 17, 2015 Does it give you the same error as iiceman? And what is your version of chrome? (it looks awesome because the skull mesh is awesome ) Quote Link to comment Share on other sites More sharing options...
jerome Posted February 17, 2015 Share Posted February 17, 2015 Works here in chromium 40 and FF 35HUGE !!!! Quote Link to comment Share on other sites More sharing options...
RaananW Posted February 17, 2015 Share Posted February 17, 2015 BJS - [13:49:53]: Babylon.js engine (v2.0.0) launchedbabylon.20.debug.js:2945 BJS - [13:49:54]: Unable to compile effect: [object Object]babylon.20.debug.js:2945 BJS - [13:49:54]: Defines: babylon.20.debug.js:2945 BJS - [13:49:54]: Error: Failed to create D3D shaders. Chrome Version 40.0.2214.111 m (64-bit) Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted February 17, 2015 Share Posted February 17, 2015 It will be fixed soon Quote Link to comment Share on other sites More sharing options...
jerome Posted February 17, 2015 Share Posted February 17, 2015 I've got the same version exactly, but Chromium on Linuxit works Quote Link to comment Share on other sites More sharing options...
iiceman Posted February 17, 2015 Share Posted February 17, 2015 Version 40.0.2214.111 m ... still the same error... maybe it's because it's the german chrome version Quote Link to comment Share on other sites More sharing options...
jerome Posted February 18, 2015 Share Posted February 18, 2015 What about "Deutsche Qualität" ? Quote Link to comment Share on other sites More sharing options...
iiceman Posted February 18, 2015 Share Posted February 18, 2015 Right... so there must be another explanation! Quote Link to comment Share on other sites More sharing options...
RaananW Posted February 18, 2015 Share Posted February 18, 2015 But I am using an English version...I do however think that die deutsche Qualität doesn't count, as only the translation was made in germany. The browser itself was made in mountain view Quote Link to comment Share on other sites More sharing options...
jerome Posted February 18, 2015 Share Posted February 18, 2015 Could you try Chromium instead of Chrome ? (or the french version )I use Chromium with Linux and it works, even on my old laptop at home (well, only 7 fps there, but works ) works at 30 fps on my recent desktop at office with GPU Nvidia Quadro K620 Quote Link to comment Share on other sites More sharing options...
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