inductible Posted August 29, 2013 Share Posted August 29, 2013 I'm getting some weirdness: it looks like my Sprites initialised from frames of an *atlas* (in the texture cache) do not have a 'parent', even after they are added to a display list hierarchy; is this known/incidental/intentional? Quote Link to comment Share on other sites More sharing options...
inductible Posted August 29, 2013 Author Share Posted August 29, 2013 False alarm (sanity check fail)! There's no problem here; I found the issue within my own systems. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.