mirage29 Posted February 12, 2015 Share Posted February 12, 2015 Hi,I am from Taiwan,Pandjs is so good.My English is poor but I have a problem Now i making a game with panda and cocoonjs My problem is the particle let FPS drop or not?Becase I use lot of particles. In Chrome or FireFox,my game fps is usually 60. http://i.imgur.com/g9E1wUc.jpghttp://i.imgur.com/uMxkW1L.jpg But when i use cocoonjs,FPS drop to usually 30~40.(My mobile is Sony Xperia Z1)When particle more in stage,FPS drop more!! Is it normal? Quote Link to comment Share on other sites More sharing options...
tips4design Posted February 13, 2015 Share Posted February 13, 2015 I would say that 40 FPS is acceptable for a game with so many particles. You can, if you want, disable some effects on the mobiles. Quote Link to comment Share on other sites More sharing options...
enpu Posted February 13, 2015 Share Posted February 13, 2015 Do you have WebGL enabled? That would give you better performance. Quote Link to comment Share on other sites More sharing options...
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