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game renders 60fps in chrome on android 5 but only 50fps with crosswalk


valueerror
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i already settled with 50fps on my nexus 7 2013 when using crosswalk to compile my game until i upgraded to android lollypop

till now there was no difference between the crosswalk build and running the game in the chrome Browser but now the browser runs the game completely smooth and fast.. not to say perfect.. while the crosswalk build drops frames :(

any ideas ? i'm going to release my game in the next month and i really like it to be as fast as possible.

thx!!

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i looked up the version number on lollipop and it's still 40.x  

the current chrome version for android seems to be 40.x and there is nothing newer  - according to https://crosswalk-project.org/documentation/downloads.html  the current crosswalk "beta"  (thats what i use to build my app) uses chromium 40  (the first number is the crosswalk version number and the second number is the chromium version number)

 

so there should be no difference - the only thing i can think of is that intel doesn't mean the same "beta" crosswalk version

 

 

isn't intel xdk using the latest crosswalk builds ?  how do i find out which crosswalk version is used in the latest intel xdk build (1621) ?? 

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