rantt Posted February 3, 2015 Share Posted February 3, 2015 Hey guys, just wanted to post my game for onegameamonth.com (#1GAM). It's for the January theme 'Resolution' so a little late. It's a variation of 3 not so endless, endless-runners. You can play it at http://divideby5.com/games/ifyouweregone The source is also available at https://github.com/rantt/ifyouweregone Any feedback would be greatly appreciated abshinri 1 Quote Link to comment Share on other sites More sharing options...
pranadevil Posted February 3, 2015 Share Posted February 3, 2015 i really like it thanks for sharing the code because there is a lot of interesting stuff, for example an infinite loop creating block+hole tiles. Quote Link to comment Share on other sites More sharing options...
Gods Posted February 4, 2015 Share Posted February 4, 2015 I am noticing a trend of the screen shaking effect. Anyone know what caused this? Or is it just being used because its a new plugin? Great game! it was fun to play. If you throw on some nice graphic and add a high score it will be a winner Quote Link to comment Share on other sites More sharing options...
aaryte Posted February 4, 2015 Share Posted February 4, 2015 Nice!The first part was really hard, but I got the second two on the first try.My left/right arrow keys made the screen scroll sideways a little, on a Macbook Air. Use preventDefault()?I got to the end and kind of landed on the blue square, then something happened and I slid off the right side of the platform and landed on the bottom of the well, and missed the last story-text. Arg I need... resolution. Quote Link to comment Share on other sites More sharing options...
rantt Posted February 5, 2015 Author Share Posted February 5, 2015 Thanks for the suggestions guys @pranadevil - I'm glad you liked it and found the code useful. @Gods - Yeah the screen shake effect is pretty popular, probably because it's easy to implement and it looks cool. I remember seeing it on this video ( ) about adding juice to your game. @aaryte - You're right, I totally forgot to add the preventDefault() >.< Thanks for the catch. Sorry about the bug too, I fixed it in my source but must've forgot to redeploy it. Quote Link to comment Share on other sites More sharing options...
frozencoin Posted February 6, 2015 Share Posted February 6, 2015 Random walls are sometimes impossible to pass. Otherwise the game is great. Quote Link to comment Share on other sites More sharing options...
rantt Posted February 7, 2015 Author Share Posted February 7, 2015 @frozencoin - made a small change to the spawn times for the pillars in the first section. Thanks for the advise Quote Link to comment Share on other sites More sharing options...
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