xjesus666 Posted February 3, 2015 Share Posted February 3, 2015 I searching for ways to start making money with HTML5 game dev, so all your thoughts will be usefull.https://googledrive.com/host/0Bzma_-JMQlddfjllbTRiZE5pdDBvck4tOWRKZEcxT0FaNXN1MHZMekFPdWxPVzVvblhwYWMYou need to launch a rocket and resque aliens from planets to base. In future I plan to add twits with replays. What do you think about this? PS. Optimization in progress Quote Link to comment Share on other sites More sharing options...
aaryte Posted February 4, 2015 Share Posted February 4, 2015 I have no idea what I'm doing. Am I crashing? Are the red X's bad? I guess i want to click the green guy's planet, then click my home planet, and not click the moon?It looks cute though! Quote Link to comment Share on other sites More sharing options...
bambo Posted February 4, 2015 Share Posted February 4, 2015 Yeah, it can be difficult to understand at the beginning what to do. But even if it was better explained I think that for now the most challenging to understand part is the physics. I'm on 8th level and I still don't know how I should direct the arrow and how big power I should use to make it fly at least closly to my expectations. It seems to me that it has potential to be really nice and polished (there is some polishing done yet which gives such hope) game but I'd focus on making mechanics more clear first. Quote Link to comment Share on other sites More sharing options...
xjesus666 Posted February 5, 2015 Author Share Posted February 5, 2015 Thank you guys, that's best feedback. The gameplay is experimental so I'm looking for variants now.> most challenging to understand part is the physicsIt seems true. Maybe I can visualize any physical characteristics of asteroids and shoot params.. I'll think about that. Quote Link to comment Share on other sites More sharing options...
crayonHero Posted February 5, 2015 Share Posted February 5, 2015 I quite enjoyed playing it Keep up the good work! Quote Link to comment Share on other sites More sharing options...
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