AndyBeaulieu Posted January 30, 2015 Share Posted January 30, 2015 As you may already know, the WebView for Android is typically an older version of Chromium (33.0.0.0) that lacks WebGL support. I recently had the need to create an Android app using Babylon.js and ended up using Crosswalk and Visual Studio Tools for Apache Cordova. It seems like a pretty good solution for some Babylon.js scenarios (performance is adequate, there is some bloat added to your app size). Anyway, in case it is helpful, I made... a blog post on the steps a video walkthrough -Andy Ni fait ni à faire, eps, GameMonetize and 1 other 4 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted January 30, 2015 Share Posted January 30, 2015 Thanks Andy! that's great Quote Link to comment Share on other sites More sharing options...
joshcamas Posted February 1, 2015 Share Posted February 1, 2015 So you're required to use visual studio? :'( Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted February 1, 2015 Share Posted February 1, 2015 Always good to get a step by step to a mobile deployment approach that I did not know about. Seems like there are now a couple of alternatives in addition. They all have their own capabilities / issues. I have / am playing with CocoonJS. Is multiplatform, but there some things that bother me. Anyone tried the Haxe port (especially interested in a mobile target)? What about ease of development? CocoonJS has an app, which allows you do dev directly on device. Wish there was some comprehensive breakout that lays out a table of capabilities vs the platforms. Capabilities like:mobile targets availableWeb Audio APIdevice orientation APIweb workers capabledev directly on target deviceDOM / CSS limitationsCordova... Quote Link to comment Share on other sites More sharing options...
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