wands Posted January 30, 2015 Share Posted January 30, 2015 hi everyoneIn terms of monetization with in game ads, which is the best way to expose our html5 games?Should we write the game for web base and monetize with advertisement or for iOS? Quote Link to comment Share on other sites More sharing options...
Ninjadoodle Posted January 30, 2015 Share Posted January 30, 2015 Hi @wands As far as I know (and I've looked hard), there doesn't seem to be any ad networks that support monetizing desktop web traffic for HTML5 games. They all seem to monetize mobile web traffic only. There is no reason tho you can't put your game on your website (which has ads) and monetize this way, as well as releasing an app for iOS. If your looking at ads only, then there are also platforms like itch.io which will distribute the game for you and give you a cut of the profits. Quote Link to comment Share on other sites More sharing options...
DemiPixel Posted February 12, 2015 Share Posted February 12, 2015 Either way, unless your game has a specific need (needs scrollwheel or key presses, needs multi touch, etc), I would recommend building for all devices. This just makes it easier to work with and you don't need to worry about going back after you've forgotten a majority of the code to make it work for mobile.As for monetization, as stated above, mobile is the easiest but I once planned on having my HTML5 game being monetized, then changed my mind to selling it to a publisher and was happy to have it already mobile + desktop ready! One of the big pluses about HTML5 is the flexibility so don't throw that away! Quote Link to comment Share on other sites More sharing options...
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